Feature Generation Next, Part 4: Procedural Generation's Future What we hope for Sept. 16, 2016 Mark Johnson 28 comments
Feature Generation Next, Part 3: How To Create Cultures From clothing to chair designs... Sept. 2, 2016 Mark Johnson 31 comments
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Feature Generation Next, Part 1: How Games Can Benefit From Procedurally Generated Lore A four-part series on the future of procedural generation July 22, 2016 Mark Johnson 54 comments